![]() Celestine and her perpetually re-spawning angels provide further wounds for them to shrug off attacks - assuming Cawl can actually be hurt enough for that to be needed - and deal with characters, vehicles or anyone who might be stupid enough to get without melee range. Cawl can provide something of a shield for the other two, absorbing hits and attacks, and serving as both crowd control and ranged killer when needed. This time however, it honestly seems like they're covering one another's bases. We have seen this repeatedly where codices will place Librarians, Chaplains and Techmarines together as a single formation, only for their individual abilities to screw with the effectiveness of the other two. ![]() Usually when a book mashes together three HQ choices like this, they tend to interfere with one another. ![]() This one is certainly far tamer than usual and, while obscenely expensive, does have a few more benefits in coordinating their attacks than the average trio formation. Mashing together three of the big characters from the book into one formation, they gain a few special rules to give them a bit more of an edge against their foes. This is really what people were predicting from the start, and another of the classic tropes which keeps arising. ![]()
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